


Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved.Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more.Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore.As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice.

I've played both, but I prefer the PC version for hi-res, widescreen and no texture and model warping.Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. And after the TR2Main author is done with TR2 and TR2Gold they will move onto TR3.Īs for console versions, they have worse framerate but have some extra neat visual effects. In the future there's going to be TR5Main and TR4Main projects which would improve 4 and 5 experience, different team is working on those. I had to use vanilla + widescreen patcher. It's WIP, but it already does a lot of nice things including increasing draw distance, resotring PS1 effects, etc.įor TR3 there exists a small patch from the same person who made TR2Main, it mostly fixes compatibility.įor TR4 you could try Peixoto's patch, but it didn't work for me personally. So the game supports widescreen, hi res and all that jazz.įor TR2 you should scout for TR2Main project. It has a nice modern executable that is made by the person who made Glidos. For TR1 the best would be the PC, All in One patch that is available in the guides section of TR1.
